mutual poisonings

Date: 11/29/2016

By Cela08

sometime in 2016, i don't remember memories of the dream popped vividly into my head one night at least a month after i had it. i don't remember why i did the writeup in second person. you're a waddle dee. you look into the eyes of your once-friend, across the table in the dining room of your grandmother's house. she's a waddle dee, too. you're not entirely sure how you and your friend can drink water, but you don't care. you read her diary. she wrote that she was going to poison you. you watched in secret, unfeelingly, as she dropped a white, powdery cube into your glass of water. as you sit, you are dedede and she is meta knight, stirring the glass, desperately trying to get the few chunks of poison to dissolve. "hey. i don't want to drink this." you tell her. she flinches. "why not?" "those cubes are strange. i'll drink some if you put some in your drink." she's trembling. she won't listen. she doesn't want to do this. she tries to bargain with you, to try and convince you to just drink your glass as is. you don't listen. you know it's poison. it starts over again. you are a 15 year old girl, the dreamer, your thoughts swirling and mixing into a cesspool of self-loathing. she is your 12 year old sister. you're not sure how, but you know she hates you. she's going to poison your drink and wait for you to die. you spied on her, seeing her as she poured the lethal powder into your glass. she thinks she is clever, doing this as you look away. but you are far more clever than she could ever be. when she's away, you mix the two waters. the poison dances and mingles until both your glasses are equally fatal, your sister none the wiser. you two will both die tonight. as she comes over and sits down with you, again you are waddle dees, the treacherous one across the table having taken on a pleasant rosy hue. you are not scared as you drink. you see her eyes waver, but do not acknowledge it. you cannot let her discover that you already know the truth. after you drink, she offers that you go visit a lovely place in the city. you are both human now, people that nobody really knows or will ever be able to remember. you have no memory of your own appearance, but foggy half-collected images tell you your poisoner had spiky, bright-pink hair, pulled into a sloppy ponytail which reminded you of a pine tree in shape. you agree to the proposal, but the walk is an unmemorable blur of lights and feelings. all that mattered was the destination, not how you got there. you and her sat upon pointless railing upon the side of a skyscraper with no end, staring over the lovely night cityscape. there were few stars, but instead the bright neon blues, greens, and pinks of city lights and overly gaudy signs illuminated the blackness. you're not quite sure why, but a tall very dark grey building with the name of a radio or news station in pink and green lighting stuck out in your mind specifically, lines of green-blur striping one side and only highlighting the rounded corners of others. your friend looks to you knowingly, a phone held in their hand. they seem expectant of something. if you peeked over to the phone, you'd see a timer in dull maroon text on a white background. it was ticking down to the moment the poison kicked in - for both of you, you knew. the timer grew ever lower. your throat began to tighten, the poison making it harder and harder to breathe. but you sat there calmly, smiling. beside you, your friends eyes began to widen with panic and realization. she stared at the phone wide-eyed before beginning to claw at her throat wildly, desperately searching for some other explanation. she looks over to you, searching your eyes, believing that you poisoned her and no one else. struggling through your lack of oxygen, you speak to her, never wavering. "isn't the night sky so beautiful tonight?" she can only watch as you stand up on the railing, so thin and precarious and easy to fall from. you lean forwards purposefully - the most wonderful part is that you'll likely even be dead before you hit the ground. she reaches for you for a moment as you plummet through the terrible, beautiful night sky. in that moment you are waddle dees, dedede and meta knight, a pair of feuding sisters, two strangers who will be remembered for nothing else, and maybe an endless amount of other things. the moment you fall and the timer reaches zero seems to replay once, twice, a billion times until you're not sure which time was the original or if it'll ever really end. you feel terribly ill as the timer runs out, and even while falling you can see the collapse of your friend over the rail. you hit the ground long before she does, of course. it's a rotten, dingy alleyway where your corpse lands, fluorescent purple blood staining the ground. a dumpster lays several feet behind you. gravity didn't have the courtesy to at least leave you where you belonged now. the worst and most painful feeling you could've had when you died was, of course, the one you ended up having. it was the feeling of a job well done, that this was exactly what you wanted from the start. the neon city lights in the stars chased each other above you, impassive to your broken body, crumpled pathetically beneath the body of a both murderous and murdered former friend, their eyes still reflecting their betrayals. the only thing you could wonder was who would clean up the bodies. i woke up crying.