Killing Floor PS1

Date: 9/19/2017

By Nillard

Dremt about a Killing Floor PS1 adventure platformer. Models were really blocky. Stared an upright monkey, a talking AI that told the player what to do, and a reoccouring laser grid security system named Lloyd. First level was some kind of catacombs. The monkey could turn his right arm into a machine gun with infinite bullets. The title screen had blocky models of the characters and zombies (some who had paper bags on their heads) sliding around with no animation, staring at the camera. When the game started, all the characters slid off screen except for the monkey, who was brought to front and center.